Just some work 02/21/2012
Both of these are WIP. The crystal hive has base texture work done and will be finalized this week. The Tree is in the process of being unwrapped. It is fully modular so it can create many of the same type of tree. Add Comment 1 Hour Crate 12/12/2011
Just finished a new tool for Maya 12/07/2011
I have officially released my White Box Tool for Maya today. It should be up on CreativeCrash and other websites soon. Here is a demonstration of the tool Animation 12/05/2011
I've been insanely busy with school work, contract work, and side projects, most of which isn't 3D related, but I'll have a bunch of updates soon. Here are three animations I did for my toaster rifle weapon. (Bayonet thrust, toaster shot, rifle reload) New New New! 10/10/2011
Since my last update I have: -Built a new computer: This thing is awesome, absolutely amazing -Found new residency: I now live in San Francisco again! I'm finishing out my degree and looking for a career -Working on new projects: There just isn't ever enough time, is there? I have so many projects on the backburner, I'm trying to square things so that the order in which these projects happen makes sense. Another update. 08/13/2011
So I have been having some computer related issues lately that have sort of put a halt on most of my projects for a week or so. I've ordered new computer parts for an even better rig that should arrive next week, and I can build it right away. So stay tuned for some amazing stuff! :) Finally, an update! 08/06/2011
Well I have finally got enough time to start working on projects again, and I need to get back in shape and keep learning! I've decided to model a corner of a mythos labratory to show some environment abilities. This is my start so far, after one hour. Compositing. 04/19/2011
These are they types of things I've been doing for this company down here in Malibu. Mainly just composite rendering for future installations and projects Yawn.. 10/13/2010
Well I've been amidst a dozen other projects so the stratos has sort of taken a back seat. I did do some more work on it tonight and got the base textures done on most of it. :) Normal maps completed...ish 10/05/2010
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